Although the game registers a maximum of five tiles in a row, the player can get. These difficulties give higher points values to each game type. The zoo animals, no longer able to bear the arrogance of the zoo master, have gone nuts and are rampaging the zoo. First you have to get 3 blinking tiles on the screen; next you must connect all three in a row, horizontal or vertical. This is a tile which quickly flicks through all animal types giving it a flashing effect. Photograph them to document the growth of baby animals. Even if not for the game play, what makes the Zoo Keeper mode really noteworthy is the storyline.
Note: This Bonus is also in GameBoy Advance Zooo. Time attack: 600000+ points needed. One challenge when playing Zoo Keeper is the inability to find a valid move. You switch the positions of adjacent animals on the board, attempting to line up three or more of the same animals either horizontally or vertically. This quota starts at three animals. At any time during the game, a Special Panel may appear.
The second screen is used as well, showing hilarious pictures of the animals. This is called a 'chain'. If you're anything like me, you won't know whether to crack up or to just stare with your mouth open in bewilderment. Zoo Keeper takes place in a small zoo located outside the city. If no line of three or more matching tiles is formed the tiles revert to their original position. Other versions allow two players to play at once on one screen. It doesn't impress with its simplistic Flash-style illustrations and animations, the insanely repetitve and insanely catchy background music, or its albeit responsive and useful touch-based control scheme, but it doesn't need to.
There isnt much of one until the ending, but wow! Capture a set number of animals and you move to the next level; fail in the allotted time and the game ends. The counter for elephants is reset to zero, but the counters for all other animals remain as they are. Expert Difficulty: In Zoo Keeper, Tokoton 100, Quest and Time Attack modes record the top score. When 100 elephants, for example, are captured, the screen clears and the points awarded for each cleared tile are increased. Then, at I play the Zoo Keeper mode until it ends at level twenty. Zoo keeper: 1200000+ points needed. Very little changes over the course of a game - quotas slowly reach higher as you go up in levels and the timer begins to drain faster and faster the further you get, but the gameplay is tuned extremely well.
If this results in a further line of three, this line also disappears. Quest mode can be fun, but whether or not you win is a bit too much reliant on luck, and there isnt much reward for winning. This allows the player to set up chains, or to 'fake' chains by creating multiple rows of three in quick succession. The game is played using the stylus, so you won't have to mess around with buttons. This secret was found by mtpfreak and verified by bemani.
If this causes a line of three or more matching tiles to form, the tiles stay in their new position and the matching tiles are removed. Therefore, it is common to increase by a few levels in a short period of time. One very important aspect that sets Zoo Keeper apart from Bejeweled and its many clones is the ability to switch tiles while another move is still 'in progress'. Historic sales data are completed sales with a buyer and a seller agreeing on a price. A very rare phenomenon is where a row of three Special Panels is made.
Tokoton 100: 1800000+ points needed. . To obtain a 4th difficulty, you need to get the highscore on all 4 modes of gameplay. Interact with wild animals like lions, elephants, and koalas! This video shows two different game modes: I begin with finishing all ten stages of Quest mode. The result is a rainbow-like animation of the tiles and the word 'Revolution' appearing on the screen. This bug was fixed for the European release.
Quest mode: 10000+ Yen needed. After getting all 4 high scores, a 4th difficulty appears in the top line of the option menu. Once lined up in this fashion, the group of animals disappear. Zoo Keeper: 1,200,000+ points needed Tokoton 100P: 1,800,000+ points needed Quest Mode: 10,000+ points needed Time Attack: 600,000+ points needed Extra Hidden Difficulty Level: Unlock 4th difficulty, 'gekimuzu'. In addition, the player is not required to catch 100 of every animal, but instead 100 of just one type.
Levels ends when a pre-determined number of each animal tile has been removed. We do not factor unsold items into our prices. Both are played on the default difficulty level. Tiles are aligned by swapping ones adjacent to each other. When tiles disappear, any tiles above them on the screen fall down to fill the space. Explore the grounds and take inventory of the different species, care for injured animals, and protect the preserve from poachers and pollution.
Take care of the animal inhabitants in your very own wildlife preserve! It has to be one of my all-time favorite endings - I kid you not. WiFi support for up to two players is included. Zoo Keeper was released for arcades in 2004. As a caretaker in the zoo, you must return peace to the facilities. If no moves are available the screen is reset, but the clock keeps ticking.